Part 2 of my blender tutorial! This time we gonna take a look at how we can rig a character to animate it. Like & subscribe :)
Part 1 of this tutorial: • Low Poly Character Modeling in Blende...
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Lospec Palette from AdamCYounis:
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Timeline:
00:00 Intro
00:33 Starting the rigging process
00:48 Creating a single bone
02:30 Starting to extrude the bones
03:00 Rename the bones
03:26 Extruding the left arm
04:04 Renaming the arm (don't skip, it's important!)
04:50 Extruding the left leg
05:55 Renaming the bone of the leg (don't skip)
06:17 Parent the bone of the leg to the root
07:40 Setting up the roll angle (don't skip, it's important)
08:10 Creating the leg pole bone
08:39 Creating the target bone
09:00 Untick deform
09:10 Renaming the ik bone (again don't skip)
09:30 Setting up the inverse kinematic
11:36 Setting up the rotation of the foot bone
12:25 Copy rotation of the target bone
13:45 Symmetrizing the bone
14:20 Attach the armature to the player
15:20 Attach the eye and eyebrow to the head with vertex group
16:25 Doing the same for the pocket of the chest
17:37 Reset the rotation and position of the bones
18:00 Outro
Watch video Rigging a character in Blender 3.5 online without registration, duration hours minute second in high quality. This video was added by user Jean Makes Games 30 May 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,526 once and liked it 43 people.