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Timeline:
00:00 Introduction
00:51 Start
00:53 Adressing a bug with my jump
02:37 Changing the tilemap to be able to test the wall jump
03:39 Coding the wall jump
04:25 Using is_on_wall()
07:06 Testing the wall jump
08:30 Create the wall slide
10:31 Using raycast
11:48 Flipping the raycast in the direction of the player
13:28 Setting the collision layer of the raycast
14:40 Coding the raycast function
15:28 Using the raycast function for the wall slide
18:13 Outro
Watch video Wall jump and wall slide || 2D Metroidvania in Godot 4 online without registration, duration hours minute second in high quality. This video was added by user Jean Makes Games 13 March 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 4,611 once and liked it 167 people.