Fourth episode of my new 2D Metroidvania serie for Godot 4.2! We are creating the background with tilemap, terrain, physics layer, layer with different z index and random placement of decorating tile today. Like and subscribe!
Timeline
00:00 Introduction
00:47 Creating the tilemap node
02:02 Creating the physics layer
02:26 Setting the collision layer
03:10 Adjusting the collision layer of the player
03:26 Apply the physics layer to the tilemap
03:59 Setting up the terrain to autotile the tilemap
07:24 Create different layer for different part of the tilemap
09:52 Creating the statue
14:46 Placing random tile grass on our tilemap
17:25 Stretching the game window in full screen
18:33 Outro
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Watch video 2D Metroidvania - 4 - Tilemap with terrains and autotile online without registration, duration hours minute second in high quality. This video was added by user Jean Makes Games 22 February 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 3,795 once and liked it 128 people.