Building A Tutorial in Bolt

Published: 12 April 2021
on channel: Game Dev Guide
20,575
842

In this video we take a look at how we can use Custom Units in Bolt to build modules that enable us to design and manage the flow of Gameplay Logic (such as Tutorials, Quests, or Cutscenes) directly in the Editor. A big thanks to Unity for sponsoring this video!

⚡Learn more about using Visual Scripting in Unity ⚡
Bolt VS Landing Page - https://on.unity.com/3wxhUOX
VS Unity Learn - https://on.unity.com/3rQxIJb

More videos like this!
Using Attributes and Reflection:    • Using Attributes to Manage Data in Unity  
Getting Started With Compute Shaders:    • Getting Started with Compute Shaders ...  
Designing A Tooltip System:    • Designing A Responsive Tooltip System...  
--------------------------------------------------------------------------------
Want to support the channel?

▶️ Help fund new episodes by joining the Patreon -   / gamedevguide  

Use these links to grab some cool assets from the asset store:

Get the Must Have Assets! - https://assetstore.unity.com/top-asse...
Free Unity Assets! - https://assetstore.unity.com/top-asse...
New on the Asset Store! - https://assetstore.unity.com/top-asse...
Top Paid Asset Store Packages - https://assetstore.unity.com/top-asse...
Asset Store Partners - https://assetstore.unity.com/lists/as...

--------------------------------------------------------------------------------
Socials and Other Stuff:

• Subscribe - https://www.youtube.com/gamedevguide?...
• Join the Discord -   / discord  
• Twitter -   / gamedevguideyt  
• Facebook -   / gamedevguideyt  
• Instagram -   / gamedevguideyt  


Watch video Building A Tutorial in Bolt online without registration, duration hours minute second in high quality. This video was added by user Game Dev Guide 12 April 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 20,575 once and liked it 842 people.