Building A Node Editor Tool In Unity - Graph View - Part Two (Live Session)

Published: 01 January 1970
on channel: Game Dev Guide
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In part two of this live session we'll carry on from where we left off by taking a look at Unity's Graph View API and explore how we can build out a node-based editor for our project. We'll explore the concepts of node-based editors, learn more about UIToolkit and build a fully functioning node editor window that we can use to manipulate data and execute logic.
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