(Almost) 3D Interactions in Neo Brutalist Layout: Transforming the User Experience with Details

Published: 29 November 2023
on channel: Flamb Design
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(Almost) 3D interactions on the website's Hero.
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00:00 Base page
00:32 Button animation
10:16 Hero animation
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Transforming User Experience with Details: (Almost) 3D Interactions in Neo Brutalist Layout

Discover how to bring your interface to life! In this video, we will improve the interactivity of elements, such as the button and the hero image. Follow the step-by-step guide to create 3D effects, providing a more immersive experience for your users. If you missed the previous video, check out the card to understand better.

In this second phase, we first dive into improving the button. Let's create hover and pressed states, exploring the illusion of an isometric button. Then we will create interactions for the card, image, and other hero elements. Let's make elements move subtly when hovered over, simulating a 3D effect.

In the end, we test the interactions and you will see how these small details can completely transform the user experience. If you're looking to improve your Figma skills and create more engaging designs, this video is for you. Leave your like, subscribe for more content and see you in the next tutorial! ✨🚀 #InteractiveDesign #FigmaTutorial #UserExperience

Want to suggest a theme about Figma? Just leave it in the comments.
The idea of the channel is to strengthen the community of creatives, be it: designer, UI/UX designer, Product designer, graphic designer, advertisers, etc.
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Who am I:
Flavio Cordeiro, enthusiastic designer with over 9 years of professional experience.
I've worked in advertising agencies, design offices and marketing departments. I was a team leader of designers at a global American company. I've worked and done projects outside the country.
I had the opportunity to work in various areas of design. Photoshop is my favorite tool.
I'm currently migrating to UI/UX design, but I also study the 3D world. In the end I try to put everything together and create a solution.

Channel objective:

Throughout my journey as a designer, I went through several phases and creative challenges in different environments: advertising agencies, design offices, marketing departments and startups.
Each of these creative environments has its particularities, priorities and needs. To do this, I had to study many tools: Photoshop, Illustrator, After Effects, Abobe XD, Figma, Blender 3D, Zbrush, Substance Painter and much more.

After several “man, how do you do that?” I thought I could be useful for beginners in the field of design, advertising, social media, interface design and everyone in the creative world. Those looking for tutorials and tips to improve their workflow, edit images professionally, bring edits with 3D elements, etc.

This professional experience made me create effective ways to solve creative problems. FLAMB design was born from everything I learned. These are the things I would like to share with you.

PHOTOSHOP - Image editing
Photoshop is one of the tools I like most, I've done a lot of image manipulation and realistic illustrations. In this area I believe I can share many tips and tricks.

3D EDITION
3D is my new passion. Complex world, but full of rewarding challenges. I believe I can bring this reality to a simpler scenario to understand. Today Photoshop has a 3D tool that allows you to have cool results.

TRANSITION TO UI/UX DESIGN
I am currently transitioning my career to UI/UX design. I still have a lot to learn, but if you are already an experienced designer, I can tell you that this career transition is less complex than people say. I believe that in this channel I can share my experience learning about interfaces, applications / APPs, interactions, user experience, micro interaction, etc.

I hope my creative solutions are useful in your professional life, or to help with your creativity.

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