Topic: Shading In Unreal Engine 5.2+ / 5+
In this video we look at how to create Brushed Metal and surfaces that have Anisotropic Highlights. We also take a look at making Tangent/Directional maps for these highlights procedurally as well as how to convert a Grayscale Directional Map to a Tangent Map easily in the Material Editor.
If your interested in more Technical Shading in Unreal and HLSL (Shader Coding) check out this Playlist / Series:
• Unreal Engine 5 - Technical Shading W...
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Tags:
Computer Graphics, Strata, Substrate, Shading In Unreal, Brushed Metal, Stretched Highlights, Tangent Maps, Directional Maps, Directional Highlights, Anisotropy, Specular Highlights, Shading & Materials In Unreal.
Watch video Unreal Engine 5.2 - Brushed Metal / Anisotropy Material / Anisotropic Highlights Tutorial online without registration, duration hours minute second in high quality. This video was added by user renderBucket 24 April 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 9,794 once and liked it 356 people.