Unreal Engine 5.3 - Sparse Volume Textures (VDBs)

Published: 15 August 2023
on channel: renderBucket
17,886
425

Topic: Unreal Engine 5.3 - Sparse Volume Textures (VDBs)

In this video we take a look at Unreal Engine 5.3 and how to import Animated VDB Caches as Sparse Volume Textures. We also go over how to create a Material that can be used to modify and Remap the Range of the Density and Temperature Ranges within the VDB Cache as well as adjust the Intensity and Color of both the Density and Temperature.

Troubleshooting:
For Visibility from far distances use this command
(r.HeterogeneousVolumes.MaxTraceDistance 100000)

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Discord:
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Tags:
Unreal Volumes, Volume Textures, Volumetric, Volume Materials, Heterogenous Volumes, Game Development, Unreal Engine Tutorial, Unreal 5.3 New Features, VDB Caches, Sparse Volume Textures, Film Making in Unreal, Cinematics in Unreal, VFX In Unreal, EmberGen


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