Make stuff look better with DECALS!

Published: 08 June 2022
on channel: SimonDev
25,417
867

I'll show you how to use Three.js's decal system to build FPS bullet marks, footsteps, and anything else you want.

GLSL Course: https://simondev.teachable.com/p/glsl...
Patreon:   / simondevyt  

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Github: https://github.com/simondevyoutube/

I'll step through using DecalGeometry in JavaScript and three.js to build little squibs and marks on existing geometry. Using decals, you'll be able to place additional details, as well as dynamically generate marks from shots, footsteps, explosions, and whatever else you can think of.

Full source code for the project is available, so if you're interested in fiddling with the code, screwing around with it, or improving it.


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