In this video I will show my process of modelling bare feet for a character base body. I am using core loops to lay out the basic shape of the foot so I can fill out the areas and get decent typology.
These models are made with the intent to be used in games and are part of my 3D anime character series that you can watch in it's entirety by visiting the link here: • Anime Characters in Blender
♫ Music ♫
All available in the video at the bottom of the screen.
Some of the covers were performed by @TheConsoulsBand so be sure to check them out!
🕮 Chapters 🕮
00:00 Introduction
00:19 Setting up loops for the Typology
02:38 Filling out the foot
04:43 Laying out the tendons.
07:00 Basic shape of the toes.
7:50 Shaping the foot with sculpt tools.
12:43 How to model the nails.
16:10 More shaping and sculpting.
22:24 Connecting the foot to body mesh.
24:08 Conclusion
Patreon: / facepalme
Long Play Channel: / @facepalmeplays
Watch video How to Make Feet with the CORE LOOP Method in Blender3D! online without registration, duration hours minute second in high quality. This video was added by user Facepalme Dev 27 November 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 809 once and liked it 49 people.