An overview of my grass rendering explorations and an implementation of billboard grass, a common technique used in nearly every single video game.
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Code: https://github.com/GarrettGunnell/Grass
References:
https://developer.nvidia.com/gpugems/...
Music:
Gold Falls Casino - HuniePop OST
Joy - Persona 3 OST
Bad Bully - Kizumonogatari 2 OST
Chapters:
00:00 Intro
01:36 Getting Started
03:37 GPU Instancing
06:51 Improving Appearance
10:07 Finishing Touches
11:50 Optimizations
14:04 Conclusion
Thanks for watching!
This video is dedicated to my friend, Alotryx.
also please subscribe haha please man please just subscribe dude please just like one sub I swear I'm not addicted please man please just one sub please
#acerola #gamedev #graphics #unity #indiegame #unity3d #madewithunity #indiedev #unity2d
Watch video How Do Games Render So Much Grass? online without registration, duration hours minute second in high quality. This video was added by user Acerola 10 December 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 332,721 once and liked it 18 thousand people.