[Game Math] Tutorial 06 - Bezier Curve

Published: 26 December 2020
on channel: Nathan Biefeld
211
4

Welcome to a new and exciting series covering Game Math! This series will cover mathematics and physics related to game developers. We will be focusing on 2D for now, but we will get to 3D later.

This is the sixth tutorial of Game Math! In this tutorial, I discuss the mathematics behind Bezier curves. These types of curves are necessary in order to create complex paths for game objects to travel.


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