This video shows the debug interface of the Sequence Music Engine which drives the music in Kingdom Come: Deliverance. The interface list all pieces of in-game music of KC:D. By setting the values of the variables using the built-in consle I simulate the communication from the game. The engine then handles the seamless transitions. Shown: Exploration Music, Combat, Skip Time Music.
Music, tech design, and implementation by Jan Valta and Adam Sporka
Get the game at https://kingdomcomerpg.com
Get the soundtrack at https://kcdsoundtrack.com
Watch video Adaptive Music in Kingdom Come: Deliverance – Developer's Interface (No Speaking) online without registration, duration hours minute second in high quality. This video was added by user Adam Sporka 21 April 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 822 once and liked it 57 people.