Tutorial on Random Encounter System for JRPG games in Godot 4
Made with Custom Resources.
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Time Stamps -
0:00 - Preview
0:11 - Tilemap with Custom Data for Biome/Area
1:44 - Player Function to interact with Tiles
3:24 - Distance & Step Counter
5:14 - Scene Manager
6:40 - Battle Scene
8:55 - Saving Player's Last Position & Area
9:45 - Enemy Custom Resource
11:11 - Spawning Biome-Specific Enemies
14:32 - Adding New Enemies to the System
15:11 - Final Result & Thank you
Assets you can use -
Topdown Tilemap - https://aamatniekss.itch.io/topdown-f...
Enemy - https://fatcatgamesstudio.itch.io/rpg...
Enemy - https://fatcatgamesstudio.itch.io/10-...
Background - https://stealthix.itch.io/various-bac...
Others from OpenGameArt
Code -
Manager - https://pastebin.com/2u8SwmFV
Battle - https://pastebin.com/NmTQEh4v
Player - https://pastebin.com/PvdP57mH
Enemy (Class Resource) - https://pastebin.com/Yb2z3nbz
Run - https://pastebin.com/pfKRUFar
Patreon -
/ 16bitdev
Discord -
/ discord
Music Used -
Casiio x Sleepermane - Passing By
Provided by Lofi Records
Watch: • Casiio x Sleepermane - Passing By
Download/Stream: https://fanlink.to/Nomads
Watch video JRPG Random Encounter - System Design in Godot 4 online without registration, duration hours minute second in high quality. This video was added by user 16BitDev 06 April 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 4,743 once and liked it 207 people.