New Virtual Garment for UnrealEngine

Published: 10 June 2021
on channel: Aron Versteeg
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This week I started work on a new Virtual Fashion garment targeted for Realtime applications in UnrealEngine.

My aim is to further raise the bar on achieving realistic tactile cloth effects - focussing on layering and stretch/tension areas, and experimenting with additions like piping and buckles. Below are some work-in-progress screencaptures taken from Substance Painter and Marvelous Designer in which the buildup of a highly detailed garment is shown.

This design is inspired by Demobaza and built up from scratch - in next steps I will overlay this basis with custom patterns I'm working on. These patterns will be dynamic - ready to react to elements in the MetaVerse.

In short - I'm planning to demonstrate a lot of Virtual Fashion innovation with this project ...

Stay tuned and let me know what you think!

#metaverse #digitalfashion #fashiontech #fashion #unrealengine #virtualproduction #innovation #virtualhuman #blockchain #metahuman #nft


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