There are probably a million trees in this video, Raycast support is very fast, the ray hits the Mesh than Unity Raycast when the ray hits the collider, which may not yet be mesh-shaped. Unity Terrain also supports Raycast, but you can't get a tree instance, but here you can, if you do, you can delete the object, change the Transform, and also just disable the object from rendering
Watch video [Devlog] Raycast support for Instant Renderer (Part 1) online without registration, duration hours minute second in high quality. This video was added by user Vladislav Tsurikov 16 May 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 174 once and liked it 3 people.