LIVE GAMEDEV: Analyzing Super Mario Odyssey's Camera System

Published: 01 January 1970
on channel: iHeartGameDev
5,083
179

One of the best ways to learn how to make games is by playing the best! Let's play Super Mario Odyssey and approach it from a gamedev's angle! Today we'll study how Mario's camera system works! In the future we can learn from our findings and try replicate it using Cinemachine in Unity! Join me live as we play, analyze and take notes from Super Mario Odyssey!

This is the first livestream for the channel! Thank you for joining and hanging out! After the stream, I plan on creating a well-formatted summary video once we have it all down!

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LINKS FROM THE VIDEO:
⭐ Implement A Third-Person Camera just like Mario Odyssey In Unity: https://levelup.gitconnected.com/impl...

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