How to build a Character Rig and State Machine for Procedural Animation | Unity Tutorial

Published: 01 January 1970
on channel: iHeartGameDev
27,899
1.3k

Learn how to rig a character and start programming a state machine for procedural animation in Unity! This tutorial takes a deep dive into two of the constraints of the animation rigging packages and teaches you how to apply them to your own game characters for procedural animation. We'll also start the programming a state machine for procedural environment interactions using our reusable state manager implementation!

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►TIMESTAMPS:
Intro: 0:00
Building a character rig: 0:20
First constraint: 0:49
Second constraint: 4:19
Environment Interaction State Machine: 6:25
Safeguarding with Assertions: 10:08
Question to the community: 11:54

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Watch video How to build a Character Rig and State Machine for Procedural Animation | Unity Tutorial online without registration, duration hours minute second in high quality. This video was added by user iHeartGameDev 01 January 1970, don't forget to share it with your friends and acquaintances, it has been viewed on our site 27,899 once and liked it 1.3 thousand people.