Programming a BETTER state machine

Published: 05 October 2023
on channel: iHeartGameDev
77,330
2.6k

Take your programming skills to the next level and learn how to build a better state machine in this brand new tutorial and break down!

This tutorial explains how we can create a reusable state machine in C# by implement abstract classes and generics! It also breaks down core pieces of any state machine with helpful visuals and explanations.

This video is also a continuation of the procedural animation and environment interaction series on the channel. We'll utilize these two abstract classes when building out the environment interaction state machine!

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►TIMESTAMPS:
Intro: 0:00
The Problem: 0:10
Setup: 0:34
BaseState: 0:45
Generics Explained: 1:32
BaseState Continued: 2:26
State Manager Implementation: 2:49
Why this is awesome: 8:48
Question to the community: 9:18

#unity3d #designpatterns #gamedev


Watch video Programming a BETTER state machine online without registration, duration hours minute second in high quality. This video was added by user iHeartGameDev 05 October 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 77,330 once and liked it 2.6 thousand people.