The BEST Way to Create Smooth Tween Animations in Godot 4

Published: 11 January 2025
on channel: 16BitDev
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Tween Animation in Godot 4.

Timestamps -

0:00 - Preview
0:05 - Godot 3 vs Godot 4
0:38 - Two Ways to Create Tween
1:21 - tween_property()
2:02 - set_loops()
2:34 - Signals of Tween
3:18 - Binding object with Tween
4:22 - tween_callback()
5:32 - tween_interval() vs set_delay()
6:08 - tween_method()
6:37 - parallel() & chain()
7:38 - transition & easing
7:58 - Destroy old tween
8:13 - pause() play() & stop()
8:56 - custom_step(delta) - Manual Control
9:14 - set_speed_scale() - Speedup & Slowdown
9:45 - set_pause_mode()
10:56 - set_process_mode()
11:11 - interpolate_value() - Manual Interpolation
11:26 - Exercise 1: Spinning & Circular Motion with Tween
12:03 - Exercise 2: Tweening Shader
12:41 - Thanks to Everyone!

Code -
Tween - https://pastebin.com/MzByGrFB

Patreon -
  / 16bitdev  

Discord -
  / discord  




Music Used -
Kinissue x Tibeauthetraveler - Wicked Thoughts
Provided by Lofi Records
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