It's been a rough couple of weeks for everyone who uses Unity as the company recently announced a rather egregious new pricing strategy with a "Runtime Fee" proposal. Due to a tonne of rather aggressive feedback from the majority of the game development community, they have now walked back most of their policies into something much more "acceptable".
I wanted to take a moment to give an update on this whole mess and what this means for myself and the channel going forward.
Mike's Channel:
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Freya Holmer's Reddit Post -
Marc Whitten's Open Letter -
Jason's Chat With Marc -
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Watch video Addressing The Unity Runtime Fee Pricing Debacle online without registration, duration 09 minute 22 second in high hd quality. This video was added by user Game Dev Guide 26 September 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 11 thousand once and liked it 698 people.