In this Unreal Engine Game development Tutorial you will learn the following:
- Ranged EQS Movement: How to create a custom EQS specifically for ranged enemies to find the best position
- Line of Sight: How to maintain Line of Sight (LoS) between the player and the enemy
- Healing: How to get the enemy to run away, hide and heal when their health drops below a certain percentage
- AI fighting Each Other: How to get your enemies to fight each other while you sit back and watch the show
Link to my Patreon (Thank you for your support)
/ alizoh
Link to part 1 of the "Smart Enemy AI" tutorial:
• Smart Enemy AI | (Part 1: Behavior Tr...
Link to the "Damage System" tutorial:
• How to Build a Combat Damage System |...
Link to the "Projectile System" tutorial:
• How to Shoot Projectiles | Unreal Eng...
Link to my "AOE Damage & Healing" tutorial:
• How to do AOE damage and healing | Un...
About me:
I've been learning game development for a few years now, I do have a background in software engineering, and I also have a background in education, so being able to combine my love of gaming and love of education is the best way to spend my time.
I am currently working on this 3rd person action adventure game as a hobby, but I am also trying to build a community, thus I am creating YouTube tutorials to find others who are interested in game development and design.
If you are interested in learning more or if you are interested in working together, please let me know in the comments.
Join my Discord server to chat and mingle with the community
/ discord
If you would like to support me on Patreon, you will get access to all the source code from every video I post as well as any custom assets that I create. Also I would be forever thankful to my early adopters
/ alizoh
Checkout my other tutorials on my channel:
/ @alielzoheiry
Chapters:
00:00 Outcome of this part
00:30 Update Ranged Behavior Tree
02:50 Update Ranged Enemy Properties (Speed & Range)
04:38 EQS for Ranged Enemies
16:04 Creating the Shooting Rifle Function
20:47 Maintaining Line of Sight Between Enemy & Player
27:30 Find Cover When Health is Low
37:28 Healing When Hiding
41:35 Getting the Enemies to Fight Each other
42:52 Next Up in Part 7
#unrealengine #unrealengine5 #ue5 #gamedev #smart #enemy #combat #AI #blueprint #tutorial #behavior #tree #ranged #melee #EQS
Watch video Smart Enemy AI | (Part 6: Ranged Enemy Behavior) | Tutorial in Unreal Engine 5 (UE5) online without registration, duration hours minute second in high quality. This video was added by user Ali Elzoheiry 02 July 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 37,088 once and liked it 893 people.