Recreating Hades Dash in Unreal Engine 5 | Games Dissected

Published: 16 July 2024
on channel: Ali Elzoheiry
15,035
980

In this part of the "Games Dissected" series, I will be breaking down the "Dash" ability from Hades and recreating it in Unreal Engine 5.

"Games Dissected" is a series where I explain the details of how popular game mechanics work and show you how to recreate them for your own games.


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Chapters:
00:00 Intro
00:40 Explaining The Dash
01:57 Setting the Stage
02:27 Dash First Iteration (Teleport)
03:42 Dash Second Iteration (Moving over time)
06:20 Customizable Dash Speed/Duration & Distance
08:10 Dash Path Calculation (Very Important!)
17:47 Testing The Dash Path Calculation
19:15 Input Based Direction
21:33 Chaining Multiple Dashes in a Row
23:29 Dash Cooldown
25:21 Polishing & Cleanup
27:38 Hades Dash vs Our Dash (side by side)
28:15 DON'T WATCH THIS SECTION


Assets Used:
Dash From Lyra (AM_MM_Dash_Forward): https://www.unrealengine.com/marketpl...
Teleport VFX (P_FengMao_TeleportStart_Green): https://www.unrealengine.com/marketpl...
Trail VFX (P_Gideon_Meteor_Trail_Green): https://www.unrealengine.com/marketpl...


#hades #dash #unrealengine5 #tutorial #gaming #unrealengine #ue5 #gamedev #indiegame #indiegamedevelopment #gamemechanics #supergiantgames #gamesdissected #rougelike #rougelite


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