With this easy camera setup in Blender, everyone can animate smooth camera movements in Blender.
In animation, cameras are often overlooked by the artists, who naturally, aim their focus toward the modeling of scenes, topology, lighting, and animation.
By including a mixture of camera moves into your work, we’re able to add an extra layer of visual interest for the viewer to experience. In this video, I show you how you could incorporate that extra layer into their work, with easy controls and smooth results.
For everyone interested in this, but who doesn’t want to struggle with complex rigs and/or constraints, I'll share some things that helped me create smooth camera animations, without much effort
Hopefully, this makes your experiences with Blender Camera a lot easier!
Read about it in this related blog post: https://mvartz.com/how-to-easily-anim...
Timestamps:
0:00 - intro
0:50 - Setting up the camera
1:51 - Other methods & my thoughts on them
2:45 - How to use the camera setup
4:49 - Clean motion paths
6:30 - Finetune the motion path - Graph editor
7:26 - Layering Camera Animation
8:57 - Hand held
10:00 - Focus & Camera Settings
12:22 - Focus Pull
13:41 - Dolly zoom aka ‘Vertigo’
15:45 - Switching cameras
17:30 - Outro
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