Arcane Season 2: How the Masterpiece is Animated with Autodesk Maya

Опубликовано: 01 Январь 1970
на канале: Class Creatives
393,480
24k

How does the Arcane series use Autodesk Maya to create incredibly stylized animation?

Learn how the award winning television series utilizes Autodesk Maya and industry workflows with keyframe animation, rigging, and more!

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Timestamps

00:01 How Maya is used for animation in the Award-Winning Netflix TV Series Arcane Season 2
00:59 From hit video game series to blockbuster television show
01:21 Budgeting out the TV series: animation tests, concepts, 3D art assets, and partnering with Fortiche Studios
03:41 Maya Autodesk 3D Animation & Video Reference
05:09 Class Creatives Masterclass Access
06:02 Using smear frames to push stylization
06:11 Art creation & production process
07:25 Concept Art vs 3D Character
07:50 Stylization: Hand painted 2D assets
08:23 Layout: Camera & Staging
08:41 2D Animated Visual Effects
09:15 Character Design: Planning through storytelling
09:53 Final Production: Rendering & Compositing
10:21 Conclusion

This video features the work from the following artists:

https://vimeo.com/699994435 Sheiber Ines
https://vimeo.com/659329128 Kevin Phou Arcane
  / remy_terreaux   Remy Terreaux
https://vimeo.com/user50297213 Moise Hergaux Essame
https://www.artstation.com/thibaut_gr... Thibaut Granet
https://www.artstation.com/ezhekiel Edouard Cellura
  / lea_chervet_art   Lea Chervet
https://vimeo.com/andresderakhshani Andres Derakhshani
  / guillaume_2dfx   Guillaume Degroote
https://vimeo.com/user3049572 Victor Pesquera
https://vimeo.com/alexiswanneroy Alexis Wanneroy

Learn everything necessary to learn Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! We will cover the basics starting with the Ball Bounce, Pendulum, and how to apply the 12 principles of animation to the human form. We will apply all fundamental aspects taught to create full in game polished animations of: Idle, Walk, Run, Jump and more.

In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).

Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to animate your custom created character from scratch.

Over 15 hours of Animation instruction!

We’ll be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles!

Autodesk Maya, Unreal Engine’s Maya Animation Rigging Toolset (A.R.T. for short), and the Unreal game engine.

Why Learn From Class Creatives?

This course features an accredited university level animation instructor who has over 15 years of experience animating both keyframe, and motion capture for studios such as Naughty Dog (Uncharted Franchise), Insomniac (Ratchet and Clank Franchise), Guerilla Games (Killzone Franchise), Sucker Punch (Infamous Franchise), Google, Disney and more. Whether it be a complex hyper realistic animation or a cartoony stylized “Disney” character animation it ALL starts with the fundamentals which we cover in these lectures.


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