Multi-Slot Inventory (Resident Evil) | UE5 Tutorial

Опубликовано: 22 Декабрь 2023
на канале: Patsanoob
11,033
384

In this tutorial, we will be re-creating the inventory from Resident Evil. The inventory will be in a "multi-slot" or Tetris style appearance. Items will take up multiple slots, they will support rotation, dropping & merging in addition to the basic inventory mechanics.

Assets -
https://drive.google.com/drive/folder...

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Timestamps:
00:00:00 - Intro
00:00:45 - Creating Actors & Assets
00:06:10 - Items & Tile Map
00:26:00 - AC_Inventory #1
00:48:35 - A_Item #1
00:49:18 - AC_Inventory #2
01:04:40 - A_Item #2
01:08:30 - Bug Fixing #1
01:11:10 - Initializing Data Assets
01:14:50 - Bug Fixing #2
01:16:30 - Modifying WhereShapeFits
01:19:35 - UMG_Inventory
01:26:30 - UMG_Grid
01:33:10 - Create Empty Grid
01:42:40 - Add Items to Grid
01:55:00 - Moving Items - UMG_Slot
02:09:00 - Moving Items - UMG_Visibility
02:16:20 - Moving Items - UMG_DropDown
02:19:30 - Moving Items - UMG_Item
02:41:50 - Placing, Merging, dropping UMG_Item
03:03:40 - Finishing UMG_Grid & Bug Fixing


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