In this tutorial, we will be re-creating the inventory from Resident Evil. The inventory will be in a "multi-slot" or Tetris style appearance. Items will take up multiple slots, they will support rotation, dropping & merging in addition to the basic inventory mechanics.
Assets -
https://drive.google.com/drive/folder...
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Timestamps:
00:00:00 - Intro
00:00:45 - Creating Actors & Assets
00:06:10 - Items & Tile Map
00:26:00 - AC_Inventory #1
00:48:35 - A_Item #1
00:49:18 - AC_Inventory #2
01:04:40 - A_Item #2
01:08:30 - Bug Fixing #1
01:11:10 - Initializing Data Assets
01:14:50 - Bug Fixing #2
01:16:30 - Modifying WhereShapeFits
01:19:35 - UMG_Inventory
01:26:30 - UMG_Grid
01:33:10 - Create Empty Grid
01:42:40 - Add Items to Grid
01:55:00 - Moving Items - UMG_Slot
02:09:00 - Moving Items - UMG_Visibility
02:16:20 - Moving Items - UMG_DropDown
02:19:30 - Moving Items - UMG_Item
02:41:50 - Placing, Merging, dropping UMG_Item
03:03:40 - Finishing UMG_Grid & Bug Fixing
Watch video Multi-Slot Inventory (Resident Evil) | UE5 Tutorial online without registration, duration hours minute second in high quality. This video was added by user Patsanoob 22 December 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 11,033 once and liked it 384 people.