Building a Camera Controller for a Strategy Game

Опубликовано: 24 Июнь 2019
на канале: Game Dev Guide
195,131
7.6k

In this video we take a look at how to build a camera system for a traditional simulation/strategy/management game. We look at how to rig a camera in Unity so that it moves and rotates around a center point in the world, rather than from a "first-person" perspective.

We also look at how to focus on and follow an object with the rig.

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