Procedural Generation of a Hex Map, Hex Based Pathfinding, and revealing the map via Fog Of War are three key mechanics of any great strategy game. Let's take a look at how we can use Unity to procedurally generate a hex map and have a character explore it!
🎨 Check out Outstandly and consider working with them to get great-looking art on your next project - https://outstandly.agency/gamedevguide
Hex Grids Video - • Procedurally Generating A Hexagon Gri...
Selectable/Outline Shader - • Creating an Outline Effect as a Post-...
More Info On Hexes - https://www.redblobgames.com/grids/he...
A* Playlist From Sebastian Lague - • A* Pathfinding (E01: algorithm explan...
--------------------------------------------------------------------------------
Want to support the channel?
▶️ Help fund new episodes by joining the Patreon - / gamedevguide
💡 Get One-Month Free of Skillshare Premium - https://skl.sh/MKR826
Use these links to grab some cool assets from the asset store:
Get the Must Have Assets! - https://assetstore.unity.com/top-asse...
Free Unity Assets! - https://assetstore.unity.com/top-asse...
New on the Asset Store! - https://assetstore.unity.com/top-asse...
Top Paid Asset Store Packages - https://assetstore.unity.com/top-asse...
Asset Store Partners - https://assetstore.unity.com/lists/as...
--------------------------------------------------------------------------------
Socials and Other Stuff:
• Subscribe - https://www.youtube.com/gamedevguide?...
• Join the Discord - / discord
• Twitter - / gamedevguideyt
• Facebook - / gamedevguideyt
• Instagram - / gamedevguideyt
Смотрите видео Generating A Hex Map With Fog Of War in Unity онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Game Dev Guide 14 Декабрь 2022, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 52,895 раз и оно понравилось 1.5 тысяч людям.