Make A Game Like Pokemon in Unity | #35 - Run From Battle & Bug Fixes

Опубликовано: 26 Декабрь 2020
на канале: Game Dev Experiments
6,044
245

This is Part 35 of Make a Game Like Pokemon Series in Unity. In this video, we'll implement the run mechanic so that player will be able to run from battles with wild pokemon. We'll also solve an issue in party screen that occurs when a new pokemon is caught.

Join my Patreon to support this series and get access to the Complete Project files ( which also contains some advanced features that are not covered here)
  / complete-project-39632268  

Script files for each part of this series (You can use this to compare with your script and find any mistakes)
  / script-files-for-38708232  

Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...

0:00 - Intro
0:45 - Issue in party screen after catching a new pokemon
4:27 - Implementing Run Mechanic
10:36 - Testing

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