This is Part 35 of Make a Game Like Pokemon Series in Unity. In this video, we'll implement the run mechanic so that player will be able to run from battles with wild pokemon. We'll also solve an issue in party screen that occurs when a new pokemon is caught.
Join my Patreon to support this series and get access to the Complete Project files ( which also contains some advanced features that are not covered here)
/ complete-project-39632268
Script files for each part of this series (You can use this to compare with your script and find any mistakes)
/ script-files-for-38708232
Download the art assets needed to follow along with this series
https://github.com/GameDevExperiments...
0:00 - Intro
0:45 - Issue in party screen after catching a new pokemon
4:27 - Implementing Run Mechanic
10:36 - Testing
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Watch video Make A Game Like Pokemon in Unity | #35 - Run From Battle & Bug Fixes online without registration, duration hours minute second in high quality. This video was added by user Game Dev Experiments 26 December 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 6,044 once and liked it 245 people.