STEAM PAGE: https://store.steampowered.com/app/15...
In this video, I say "section" a lot.
Helpful links:
Unity auto tile (rule tile): https://learn.unity.com/tutorial/usin...
Cellular Automata by Sebastian Lague: • [Unity] Procedural Cave Generation (E...
Perlin noise by Brackeys: • PERLIN NOISE in Unity - Procedural Ge...
Saving prefabs: https://docs.unity3d.com/ScriptRefere...
Hello people!
This video is about the map generation in my game. Mainly about how I approach this at the moment and how I want to approach this in the future.
Adventure of Tuck is a roguelite game in which you play as Tuck. Tuck wants to become a writer but in order to get inspiration, he went out to the forest to clear his mind. This is where his adventure begins.
My name is Ken and I am from the Netherlands! One of my many hobbies is game development, which I started with in 2016-2017. This project, Adventure of Tuck, is a project I started with in 2019. Adventure of Tuck is made in Unity.
My twitter where I try to post regular updates on the game: / goidenevolution
Background music (also Adventure of Tuck OST) by zanelittlemusic.
#GameDev #Unity #Devlog
Смотрите видео Map Generation! - Adventure of Tuck - Unity Devlog #04 онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь GoldenEvolution 16 Январь 2021, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 440 раз и оно понравилось 27 людям.