In this devblog I talk about how I added localization to my video game, and I show you the new icosahedron terrain mesh I made, and some custom editors for Unity.
All my other devlogs are in this playlist: • Indie Game Devlogs - Emma Prats
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I'm using the Unity engine to make a narrative resource management game in which you micromanage a handful of aliens into a populous, technologically advanced civilization. It's a space-themed incremental game with a story :)
Thank you so much for sharing my indie gamedev journey with me! Please give me any constructive criticism you have, and tell me which terrain you like the most! :D
Links to the stuff I mentioned in the video:
Localization tutorial: • Live Training - Localization Tools
How to create an icosphere mesh: http://blog.andreaskahler.com/2009/06...
Procedural Planets with Unity: • Procedural Planet Generation
Spherical hexagonal grids: http://dmccooey.com/polyhedra/DualGeo...
Смотрите видео Indie Game Devlog #5: Localization, new terrain, and custom editors in Unity онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Emma Prats 11 Декабрь 2019, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 1,343 раз и оно понравилось 99 людям.