Welcome to My First Source Prop! Here you'll learn my workflow for getting props from a new 3dsmax file into Source Engine! You can use the time codes in the description to see exactly what parts you want!
Exporting Place Holder Assets From Hammer: 00:37
Modeling the Box Prop: 4:59
UVW Unwrapping the Box: 14:23
Modeling the Barrel Prop: 23:30
UVW Unwrapping the Barrel: 40:29
VMT_EDITOR: https://github.com/Gira-X/VMT-Editor/...
WallWorm Model Tools: https://wallworm.com/
AO Production Render Preset (LONG TIME): http://www.content.tophattwaffle.com/...
AO Test Render Preset: http://www.content.tophattwaffle.com/...
Substance Source Package: http://www.content.tophattwaffle.com/...
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Смотрите видео Create Your Own CS:GO Props - My First Source Prop Part 1 - Modeling онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь TopHATTwaffle 17 Июнь 2017, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 38,741 раз и оно понравилось 867 людям.