Welcome to My First Source Prop! Here you'll learn my workflow for getting props from a new 3dsmax file into Source Engine! You can use the time codes in the description to see exactly what parts you want!
Exporting Place Holder Assets From Hammer: 00:37
Modeling the Box Prop: 4:59
UVW Unwrapping the Box: 14:23
Modeling the Barrel Prop: 23:30
UVW Unwrapping the Barrel: 40:29
VMT_EDITOR: https://github.com/Gira-X/VMT-Editor/...
WallWorm Model Tools: https://wallworm.com/
AO Production Render Preset (LONG TIME): http://www.content.tophattwaffle.com/...
AO Test Render Preset: http://www.content.tophattwaffle.com/...
Substance Source Package: http://www.content.tophattwaffle.com/...
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Watch video Create Your Own CS:GO Props - My First Source Prop Part 1 - Modeling online without registration, duration hours minute second in high quality. This video was added by user TopHATTwaffle 17 June 2017, don't forget to share it with your friends and acquaintances, it has been viewed on our site 38,741 once and liked it 867 people.