In this video we’ll cover the Physically Based Renderer material system, explaining what diffuse, specular, opacity, 1 subsurface scattering and other nodes do. We’ll focus on how they combine to create different effects. We’ll also briefly cover lighting systems and how real-world cinema knowledge can help an animator get a leg up.
This video was created by Tongaler Noah Miller
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Смотрите видео Unreal Cinema4D Blender Animation Tutorial - Lesson 3: Materials онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Tongal 04 Апрель 2024, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 48 раз и оно понравилось like людям.