Unreal Cinema4D Blender Animation Tutorial - Lesson 3: Materials

Published: 04 April 2024
on channel: Tongal
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In this video we’ll cover the Physically Based Renderer material system, explaining what diffuse, specular, opacity, 1 subsurface scattering and other nodes do. We’ll focus on how they combine to create different effects. We’ll also briefly cover lighting systems and how real-world cinema knowledge can help an animator get a leg up.

This video was created by Tongaler Noah Miller
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