So yet another (Slightly Chaotic) Tutorial/walk-through for PBR Painter. Another sort of Rip off from briefly watching a Substance Painter tutorial. In this video I cover creating and using ID Maps, Procedural metal creation, Inset Bump maps, Using Decals and creating the usual edge wear and cavity masks. When I started it I thought I could get through it fairly quickly, boy was I wrong, it took me hours. I have attempted to shorten the video by speeding up segments where I am working out what procedural set ups work and I think it has helped a fair bit but it still comes in at 1 hour 30 mins. I have also broken it down into the various sections and segments as follows:
Intro:(0:00)
Model details & ID Map: (01:02)
Texturing the Body: (06:53)
Texturing the Base: (30:12)
Grunge and Rust: (37:28)
Bump insets: (42:16)
Decals: (51:33)
Light Glass with Bumps: (54:58)
Texturing the Legs: (01:02:45)
Final Result: (01:27:28)
You can download the various Blender scenes here:
https://u.pcloud.link/publink/show?co...
And the Add-on can be purchased here:
https://blendermarket.com/products/pb...
Смотрите видео Texturing a Sci-Fi Droid with PBR PAINTER in Blender 2.9 онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Park 3D 16 Октябрь 2021, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 3,541 раз и оно понравилось 114 людям.