So yet another (Slightly Chaotic) Tutorial/walk-through for PBR Painter. Another sort of Rip off from briefly watching a Substance Painter tutorial. In this video I cover creating and using ID Maps, Procedural metal creation, Inset Bump maps, Using Decals and creating the usual edge wear and cavity masks. When I started it I thought I could get through it fairly quickly, boy was I wrong, it took me hours. I have attempted to shorten the video by speeding up segments where I am working out what procedural set ups work and I think it has helped a fair bit but it still comes in at 1 hour 30 mins. I have also broken it down into the various sections and segments as follows:
Intro:(0:00)
Model details & ID Map: (01:02)
Texturing the Body: (06:53)
Texturing the Base: (30:12)
Grunge and Rust: (37:28)
Bump insets: (42:16)
Decals: (51:33)
Light Glass with Bumps: (54:58)
Texturing the Legs: (01:02:45)
Final Result: (01:27:28)
You can download the various Blender scenes here:
https://u.pcloud.link/publink/show?co...
And the Add-on can be purchased here:
https://blendermarket.com/products/pb...
Watch video Texturing a Sci-Fi Droid with PBR PAINTER in Blender 2.9 online without registration, duration hours minute second in high quality. This video was added by user Park 3D 16 October 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 3,541 once and liked it 114 people.