Script Debugging and Debug Print Output - Godot 4 Tutorial - Pt 4 - 2D Platform Game

Опубликовано: 05 Октябрь 2023
на канале: Rapid Vectors
9,551
349

Part 4 - This tutorial will teach you how to use print statements in your GDScripts and source code, to output helpful hints and debug values to the output window. I will also show you how to use breakpoints to debug and step through your source code. This tutorial will help you get started with creating a 2D platform game using the Godot game engine.

Download the following Game Assets (the link has been changed since recording the original video)
Created by @ansimuz
💡 https://ansimuz.itch.io/gothicvania-p...

Download the ZIP file and the assets are under the warped-caves folder in location
Legacy Collection\Assets\Packs\warped-Caves

Download the following Game Assets (OLD ASSET LINK)
Created by @ansimuz
💡 https://itch.io/queue/c/463790/warped...

Subscribe to my channel for more tutorial updates
🔔    / @rapidvectors  

My code scripts are at my GitHub account
🔔 https://github.com/rapidvectors/tutor...

Would you like to buy me a coffee?
☕ https://www.buymeacoffee.com/rapidvec...

🎬 Video Chapters
0:00 - Introduction
0:31 - Add print output for debugging
2:35 - Output enum values to string
3:40 - Using debug breakpoints
4:35 - Call stack and stack variables

#godot #godot4 #godotengine #tutorialyoutube #indiegame #indiedev #indiegamedev #gamedev #gamedevelopment #gamedevelopmenttutorial #godottutorial #debugging #gdscript


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