I already teased a new game mode and map in the last Cloud Escape devlog. Now the time has come: Here is a first preview of the new tower map! I also show the first enemy of my game and dive into the world of level design using Geometry Nodes, Blender's strong node-based procedural workflow.
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Longer description:
Since the release of the third patch, my work on Cloud Escape is mainly focused on the new game mode, which includes a completely new map. In this devlog you can get a first impression of the new tower map and some insights into the development and modeling process. There is still a lot of work ahead of me, so there is more content to come in the future!
Timestamps:
00:00 Intro
01:03 Game Mode & Map Differences
02:40 New Enemies + AI
03:02 Rigging
04:23 The Tower: Level Design
05:30 Creating The Map Using Blender's Geometry Nodes
06:56 What's Next?
About:
Welcome to my channel. In real life I'm a software developer and in my free time I create video games. This channel shows my progress in the shape of devlogs and other gamedev related videos. Have fun here!
Related links:
Erindale YouTube Channel
/ erindale
#anbagames #andreasbaum #gamedev #indiegame #gamedevelopment #indiedev #unity #unity3d #madewithunity #devlog #blender #cloudescape
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