I Created Enemies For My Indie Game! - Devlog #9

Опубликовано: 01 Январь 1970
на канале: anbagames
3,353
167

Little explosive boxes, enemies with hidden mechanics and more! This devlog is filled with enemy content and all relevant tech stuff behind it. So be prepared for this very special devlog!

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Longer description:
The old map of my Indie Game Cloud Escape didn't allow for the concept of enemies due to its design. With Tower Mode, entirely new areas have emerged that allow the placement of enemies. In today's devlog, I talk about all the enemies that will exist in the tower. In fact, I think this is where most of the work has gone in.

Timestamps:
00:00 Intro
00:23 I Made Enemies For My Game
01:15 Enemy Navigation
02:41 Line Of Sight Detection
03:14 Raycasts
04:10 Enemy Behaviour / State Machines
05:24 Technical Details
06:40 Gameplay Footage

About:
Welcome to my channel. In real life I'm a software developer and in my free time I create video games. This channel shows my progress in the shape of devlogs and other gamedev related videos. Have fun here!

#gamedev #indiegame #indiegamedev #gamedevelopment #indiedev #unity #unity3d #madewithunity #devlog #blender #blender3d


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