Unity 2D: Animated Enemy Auto-Aim Rapid Game Prototype

Опубликовано: 13 Июнь 2018
на канале: Megalomobile
3,525
56

PLAY THE GAME AND GET THE SCRIPTS HERE:
http://www.megalomobile.com/animated-...

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In this tutorial we take a look at creating a game from start to proof of concept. The player faces off against an animated enemy that is able to constantly adjust its aim in order to fire at the player. We see how animations impact Gameobject hierarchy and how to create a playable game using only the most basic of sprites - a 1x1 pixel white dot.

You can play the game here:
http://www.megalomobile.com/example-a...

You can download the Unity package here:
http://megalomobile.com/wp-content/up...

0:54 Set up the scene

3:36 Moving the player

7:38 Enemy AI: Auto-aim at the player

9:10 Basic enemy animations

11:36 Fire in the direction of the player

13:56 Turning it into a game

17:22 Giving the game progression


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