PLAY THE GAME AND GET THE SCRIPTS HERE:
http://www.megalomobile.com/animated-...
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In this tutorial we take a look at creating a game from start to proof of concept. The player faces off against an animated enemy that is able to constantly adjust its aim in order to fire at the player. We see how animations impact Gameobject hierarchy and how to create a playable game using only the most basic of sprites - a 1x1 pixel white dot.
You can play the game here:
http://www.megalomobile.com/example-a...
You can download the Unity package here:
http://megalomobile.com/wp-content/up...
0:54 Set up the scene
3:36 Moving the player
7:38 Enemy AI: Auto-aim at the player
9:10 Basic enemy animations
11:36 Fire in the direction of the player
13:56 Turning it into a game
17:22 Giving the game progression
Watch video Unity 2D: Animated Enemy Auto-Aim Rapid Game Prototype online without registration, duration hours minute second in high quality. This video was added by user Megalomobile 13 June 2018, don't forget to share it with your friends and acquaintances, it has been viewed on our site 3,525 once and liked it 56 people.