3D scanning on the iPhone can produce excellent quality results. This is because it uses a LiDAR sensor, so it can obtain detailed information about the depth of the target object. While working on the UWB project, I am trying to represent the movement of the tag, that is, the user's movement, in a virtual environment. If a virtual environment with texture mapping is added, I think it will create a more immersive system.
*List of apps used here (you don't have to use this)
[3D Room Scanner & Modeling AI] (Not free and no need to use it)
https://apps.apple.com/us/app/3d-room...
[Modelar - 3D LiDAR Scanner] (Only this is free)
https://apps.apple.com/us/app/modelar...
*Previous UWB Projects
[UWB Trilateration with ESP32, DW3000 #LocalPositioning]
• UWB Trilateration with ESP32, DW3000 ...
[XYZ Position Mapping From Real To Virtual]
• XYZ Position Mapping From Real To Vir...
[My ESP32 Tag App for my own ESP32Tag Device!]
• My ESP32 Tag App for my own ESP32Tag ...
[ESP32 + UWB + IMU | Indoor Position & Rotation + Unity Visualization]
• [ESP32 + UWB + IMU | Indoor Position ...
[ESP32 + UWB | Indoor Positioning + Unity Visualization]
• ESP32 + UWB | Indoor Positioning + Un...
[ESP32 + UWB | Warning sounds depending on the distance]
• ESP32 + UWB + I2S "Voice warning base...
[ESP32 + UWB | How far can it go?]
• ESP32 + UWB | How far can it go?
[ESP32 + UWB | Not AirTag, But ESP32Tag]
• ESP32 + UWB | Not AirTag, But ESP32Tag
*Other links
[Apple RoomPlan API]
https://developer.apple.com/documenta...
[Unity Asset - Measuring Tool]
https://assetstore.unity.com/packages...
[Alembic for Unity]
https://github.com/Unity-Technologies...
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