Unreal Engine RPG Magic Preview - What We'll Put Together Next

Опубликовано: 19 Сентябрь 2021
на канале: Crystal Clear Game Studios
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Next up on our list of player abilities; Magic casting! we'll set up another data table to hold our spells and set up a variety of magical abilities including some ranged spells (IE the Illustrious and semi obligatory Fireball XD) and a shock spell, we'll set up some self spells such as a healing ability and a damage buff, and then we'll set up some trap spells that will impact a location and spawn a trap you can lure your foes through for a semi tactical approach to combat :D


We'll set it up so that later on when we get to adding our shopkeepers, we can add in a magic instructor to learn these from (for a price, of course XD)


Hope you're as excited as i am, it won't be TOO much to put together but it will be a few episodes long so i thought a preview would be in order :D


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