Making weapon system for RPG games in Godot 4.
Time Stamps -
0:00 - Preview
0:34 - Explanation
1:05 - Setting up Player Animation
4:37 - Setting up Weapon Animation
6:24 - Creating Item (Weapons)
7:49 - Idle/Running Animation
9:36 - Working of Attack Animation
11:17 - Combo Counter
11:36 - Delay between attacks
12:12 - Working of weapon
13:04 - Slot
14:30 - Inventory
16:30 - HitBox
18:46 - CombatDummy
19:49 - Manger for UI visibility
20:17 - Projectile
23:15 - Floating Text
24:33 - Some Fixes
25:12 - Final Result & Thanks
Related Videos -
Shop System - • Shop System - RPG Game Design in Godot 4
Item Popup - • Popup Tooltip - UI Design in Godot 4
Asset Used -
Sprites were made by one of my discord member Wolfsao,
you can find the sprites in my discord.
(Assets are inspiration of Bardent's assets)
Code -
Player - https://pastebin.com/Ch0g2Cnp
Slot - https://pastebin.com/AiLz5WBn
Item - https://pastebin.com/SMRK9dyQ
Projectile - https://pastebin.com/wLzsxUAy
Inventory - https://pastebin.com/2pgmk9YB
HitBox - https://pastebin.com/i3RqdKpA
Character Grid - https://pastebin.com/iHgzS9kj
Manager - https://pastebin.com/eH9ER7g9
Combat Dummy - https://pastebin.com/YfD9K2ma
Patreon -
/ 16bitdev
Discord -
/ discord
Music Used -
Bert x Jhove – fuji
Provided by Lofi Records
Watch: • Video
Download/Stream: https://fanlink.to/offlineEP
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