Making Vampire Survivor in Godot 4 - Weapon System

Опубликовано: 21 Сентябрь 2024
на канале: 16BitDev
7,954
229

Making a roguelike (specifically roguelite) inspired by Vampire Survivor in Godot 4, this tutorial covers the Weapon System and continues the previous tutorial. (This is Part 2 in the series)


Related Videos -
Enemy Spawner -    • Lets Make a Rogue-like (Vampire Survivor) ...  
(This is Part 1)

Full Series -    • Vampire Survivor in Godot 4  

Timestamps -

0:00 - Preview
0:27 - Refactor
1:00 - Nearest Enemy from Player
1:44 - Projectile
3:03 - Weapon Resource
3:50 - Single Shot implemented from Weapon
5:14 - Weapon Slot
7:35 - Damage Popups
9:11 - Hit Effect
9:48 - Particle Effect
11:03 - Types of Knockback
11:52 - Enemy Health & Elimination
12:56 - Some Fixes
13:22 - Final Result & Thanks


Asset Used -
TileMap - https://aamatniekss.itch.io/topdown-f...
Enemy Mobs - https://limezu.itch.io/rpg-battlers-3
Character Sprite - https://nyknck.itch.io/character-sprite


Code -
Enemy - https://pastebin.com/EySNv0zZ
Projectile - https://pastebin.com/NpGJp6Xh
Weapon - https://pastebin.com/LL2qzvXP
SingleShot - https://pastebin.com/ZRnr9t6D
Damage Popups - https://pastebin.com/bTpqbDfv



Patreon -
(Thanks to all my Patreons, I forgot to mention them in this video,
I will shout out to them in my next video.)

  / 16bitdev  


Discord -
  / discord  




Music Used -
hi jude - ocean rays
Provided by Lofi Records
Watch:    • Video  


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