Integrating ImGui | Coding a 2D Game Engine in Java #17

Опубликовано: 27 Май 2020
на канале: GamesWithGabe
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In this tutorial I discuss how to integrate ImGui into our current project. I also briefly go over an alternative repository to use if you would like to use Maven, and discuss some workarounds if you would like to use a precompiled JAR. I first talk about the difference in the retained mode paradigm and the immediate mode paradigm. Then I show how we can import the Java port to ImGui using Gradle. After we have the library imported, I talk about how we can use the example on the Github repository to set up our own ImGui layer. We finally get the demo window showing, and leave further considerations for future tutorials.

If you decide to use Kotlin Graphics, remember that you will have to include the Kotlin runtime in your build, and I also had to include this uno-sdk in my build to get it working. The uno-sdk issue is discussed here: https://github.com/kotlin-graphics/im...

Maven POM Example: https://github.com/codingminecraft/Ma...
SpaiR Repository: https://github.com/SpaiR/imgui-java/t...
Kotlin Graphics Repository: https://github.com/kotlin-graphics/imgui

Retained Mode vs. Immediate Mode: https://games.greggman.com/game/rethi...
Casey Muratori on ImGui: https://caseymuratori.com/blog_0001

Source Code: https://github.com/codingminecraft/Ma...

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Website: https://ambrosiogabe.github.io/
Github: https://github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: https://www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-C...
Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-E...
Game Programming Patterns (Free): https://gameprogrammingpatterns.com/

My Recommended Beginning Game Programming Books:
JavaScript Game Design: https://www.apress.com/gp/book/978143...

My Recommended Java Books:
Data Structures/Algorithms: https://www.amazon.com/Data-Structure...
LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-g...

Outro Music: https://www.bensound.com/royalty-free...


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