Building a Graphics Settings Widget in Unreal Engine C++

Опубликовано: 04 Апрель 2024
на канале: Scripted Adventure
1,568
93

Looking to create a user-friendly settings menu where players can effortlessly tweak their graphics preferences? 🚀 You're in the right place! 🚀 In this video, we're diving into part two of our tutorial series. In the first installment, we laid the groundwork by implementing the Selection Option widget, and now we're ready to build the actual settings menu.

👨‍💻 What You'll Learn:

Creating a Graphics Settings Menu with Unreal Engine C++ and Widget Blueprints
Using typedefs to speed up development
Using Events & Lambda functions extensively

🔍 Topics Covered:
00:00 Introduction
00:18 Settings Widget Class
01:50 Screen Resolution
05:38 VSync
06:50 Framerate
11:41 More Settings
13:20 C++ Magic
15:32 Blueprint Design

🎨 Don't forget to like, comment, and subscribe for more in-depth Unreal Engine tutorials!

#settings #graphics #ui #ux #gamedev #ue5 #unrealengine #cpp #cplusplus #Blueprints #GameDevelopment #UIWidgets #Tutorial #GameDesign #Programming #Interactivity #Gaming

Get notified about new videos by hitting the 🔔 icon.


Смотрите видео Building a Graphics Settings Widget in Unreal Engine C++ онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Scripted Adventure 04 Апрель 2024, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 1,568 раз и оно понравилось 93 людям.